Stardew Valley Mods

Stardew Valley Mods

Frameworks

MEEP (Mapping Extensions and Extra Properties)

My biggest mod! It’s a framework mod, which means it’s a mod used by other modders to do things that would require either a lot of effort, or some custom C# to do otherwise.

Current features

These are the current(ly documented) features in MEEP.

Closeup Interactions

Display an image (or a paginated series of images) on the screen when the player interacts with a specified map tile or item.

Setting a mail flag

Sets a mail flag when a specified tile is interacted with.

Add a conversation topic

You guessed it. Adds a conversation topic whenever the specified tile is interacted with.

Fake NPCs

Allows map authors to spawn in fake NPC with much less set up than for a proper NPC. Fake NPCs can have dialogue, but cannot be gifted. They can be sizes that normal NPCs wouldn’t normally be able to be without issues.

Letters

Opens up a piece of mail just like the game does at your mail box, except with whatever the mod author chooses.

Farm animal spawning

Allows mod authors to spawn “fake” farm animals anywhere on any map. These farm animals can have full dialogue like fake NPCs, except they can move around automatically. These can be fully custom farm animals, or farm animals existing in the base game.

Invulnerable trees

Allows mod authors to specify specific trees at specific spots on a map to be completely indestructible. Useful if the mod author has a custom fruit tree they want spawning on a map, but don’t want the player to be able to chop it down.

Add custom coloured slimes to events

An event command that allows mod authors to specify custom colours for slimes spawned in an event.

You can find the mod page here, and the mod author documentation here.

Quality of Life

Under construction!

Joke Mods

Under construction!

Gameplay Mechanics

Under construction!

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